by Pastaiolo » 08 Feb 2015 21:37
This is the changelog for patch 1.47 currently being tested
New Features:
• Binoculars View has been added for ground vehicles
• Driver view has been added for ground vehicles
• Contrail effect on aircraft has been added
• Heat haze effect from firing tank cannon has been added
• Different terrain settings have been added for ground forces locations ( At the moment effects are not active on all ingame locations)
• Everyday login awards and awards for tournaments have been added
• New type of bomb delay fuze has been added: “Auto”. It works similar to fuzes historically used for attack aircraft, i.e. bomb will explode after it hits, but not faster than after a certain fixed time (10 seconds at the moment)
• “Auto” fuze delay is set for all ground attack aircraft in air battle events for ground forces arcade battles.
• Now sounds and graphical warnings are displayed for players if bombs that are on the ground will reach their vehicle with their blast radius.
New Ground vehicles:
• USA: M26E1, M42
• Germany: Pz.Kpfw VI Tiger Ausf E, Pz.Kpfw VIII Maus, Flakpanzer Gepard, Marder III H
• USSR: T-126 (SP), T-28E, T-54-1949
New aircraft:
• USA: A-20G3, B57B, B-29
• Germany: Bf.109G-14, Fw-200C-1
• USSR: IL-2 1941, La-5FN (updated visual model)
• Japan: J2M4 Kai
Changes in the flight models:
• A5M4 - flight model has been updated. Handling has become smoother. Aircraft is now more predictable at stall points.
• A6M2 mod 11 - flight model has been updated. An error that led to improved handling with damaged tail-unit has been fixed. Handling has become smoother. Aiming on all control modes has been improved.
• A6M2 - flight model has been updated. An error that led to improved handling with damaged tail-unit has been fixed. Handling has become smoother. Aiming on all control modes has been improved.
• A6M2N - flight model has been updated. An error that led to improved handling with damaged tail-unit has been fixed. Handling has become smoother. Aiming on all control modes has been improved.
• P-47D-25/28 - engine behavior has been changed. Now 100% rpm is “Military” mode. Dive dynamics have been improved.
• La-9 - flight model has been updated. Handling has become smoother. Aiming on all control modes has been improved. Open canopy decreases maximum speed by 40-50km/h (depending on the height).
• Ki-61-I-Hei - flight model has been specified. Flight characteristics according to the data sheet have been applied.
• Ki-61-I ko/otsu - flight model has been specified Flight characteristics according to the data sheet have been applied.
• Ki-84 (whole lineup) - An error that prevented the correct speed being achieved whilst in level flight across different propeller pitch settings has been fixed.
• F6F-3 - an error where it was likely that the aircraft would fall tail first with a damaged fin has been fixed.
• F4F-3 - an error where it was likely that the aircraft would fall tail first with a damaged fin has been fixed.
• F4F-4 - an error where it was likely that the aircraft would fall tail first with a damaged fin has been fixed.
• BTD-1 - control at low speed has been fixed (aircraft now will have smoother controls and will react better to command)
• LaGG-3-4 - stability during maneuvers has been improved. Stall will now be more predictable. Spin recovery now will be easier to achieve.
• LaGG-3-23 - stability during maneuvers has been improved. Stall will now be more predictable. Spin recovery now will be easier to achieve.
• LaGG-3-34 - stability during maneuvers has been improved. Stall will now be more predictable. Spin recovery now will be easier to achieve. More emphasis on wing slat functioning.
• LaGG-3-35 - stability during maneuvers has been improved. Stall will now be more predictable. Spin recovery now will be easier to achieve. More emphasis on wing slat functioning.
• LaGG-3-66 - stability during maneuvers has been improved. Stall will now be more predictable. Spin recovery now will be easier to achieve. More emphasis on wing slat functioning.
• I-301 - stability during maneuvers has been improved. Stall will now be more predictable. Spin recovery now will be easier to achieve.
• Tempest Mk.V / (Vickers P) - emergency power engine modes have been re-worked. Airframe characteristics have been specified now taking into account correction of the indicator speed on sharp angles of attack.
• Ju-87-B2/R2 - engine-propeller combination has been re-worked (an error with higher thrust of the propeller on low speeds has been fixed). Engine RPM will now be more stable. Stall now more highlighted with a characteristic “warning” for it.
• Ju-87-D3/D5 - engine-propeller combination has been re-worked (an error with higher thrust of the propeller on low speeds has been fixed). Engine RPM will now be more stable. Stall now more highlighted with a characteristic “warning” for it. Control efficiency now decreased at low speeds which previously led to more maneuverability than it should have.
• Ju-87-G1/G2 - changes similar to D3/D5 were made, but with recalculated effect from cannon gunpods (more precise moments of inertia, aerodynamics, centre of mass, etc)
• B-57A - inaccuracies with stabilisator sizes and centre of mass have been removed.
• Canberra B MK.2 - inaccuracies with stabilisator sizes and centre of mass have been removed
• Canberra B MK.6 - inaccuracies with stabilisator sizes and centre of mass have been removed
• Tempest Mk.2 - characteristics were corrected according to its data sheet
• Ho 229 V-3 - flight model has been updated. Aircraft recieved more powerful engines - Jumo-004D (static thrust is 1050kg at the sea level), data sheet has been updated, centre of mass has been recalculated.
• R2Y2 (all models) - destructive overload was increased up to 10G for full take off weight, centre of mass has been re-balanced
Ability to open canopy has added for the following aircraft:
• USA: F-80C, P-80A, F-84B, F9F-2, XP-55, BTD-1, F-82E, F7F-1, P-36A, P-36C Hawk, P-36G Hawk
• Germany: Ho.229 V3, Не.112 B-0, Не.112 B-1, Не.112 B-2, Me.410A-1, Me.410A-1/U4, Me.410B-1
• USSR: I-16 type 5, I-185 (M-71), I-185 (M-82), La-15, Yak-1, Yak-9, BB-1, La-9, La-174, MiG-9, MiG-9P, MiG-3-15, MiG-3-15 (BK), MiG-3-34, Su-2 M-82, Su-2 MV-5, Su-2 TSS-1
• Great Britain: Spitfire F Mk.22, Spitfire F Mk.24, Venom FB.4, Typhoon Mk.1a
• Japan: J2M3, J2M4 Kai, J7W1, Ki-45 (all models), Ki-102 otsu, B7A2, Ki-27 otsu, Ki-43-I, Kitsuka
Ability to switch on lights in cockpits added for the following aircraft:
• USA: P-47 (all models), P-26 (all models), P-36 (all models), P-40E (all models), P-400, P-39 (all models). P-38G, XP-38G, P-63A-5 (including USSR), P-63A-10 (including USSR), P-63C-5 (including USSR), P-51D-5/20NA/30, F-82E, P-80A-5, F-84B-26, F-86 (all models), F2A-1/3, F4F-3/4, F6F-3, F4U-1a, F4U-1a USMC, F4U-1d, F4U-1c, F8F-1, F8F-1B, F7F-1, F2H-2, F9F-2, F9F-5, SBD-3, TBF-1C, XP-55, XP-50, BTD-1
• Germany: Не-112 B-0, Не-112 B-1, Не-112 B-2, He-51 (all models), BF-109 (all lineup), CR-42, M.C.200 (all models), M.C.202, FW-190 (all models), Me-410 (all models), Ju-87 (all models)
• USSR: I-16 type 5, I-16 type 10, I-16 type 18, I-16 type 24, I-16 type 27, I-16 type 28, MiG-3-15, MiG-3-15 (BK), MiG-3-34, LaGG-3-8, LaGG-3-11, LaGG-3-23, LaGG-3-34, LaGG-3-35, LaGG-3-66, I-301, La-5, La-5F, La-5FN, La-7, La-7-B20, La-9, La-15, La-174, Yak-1, Yak-7b, Yak-1b, Yak-9
Yak-9K, Yak-9T, Yak-3/P, Yak-9U, Yak-9UT, Yak-9P, Yak-15/P, Yak-17, MiG-9/P, MiG-15/Bis, Pe-2-1, Pe-2-31, Pe-2-83, Pe-2-110, Pe-2-205, Pe-2-359, Pe-3-Р, Pe-3. Pe-3-Bis, I-15 WR, I-15 M-22, I-15 К, I-15 Bis, I-153 M-62/ "Zhukovskiy", I-153-П, I-185-М82, I-185-М71, Su-2 (all models)
• Great Britain: Fury Mk.1/2, Nimrod Mk.1/2, Hurricane Mk.1/2, Typhoon Mk.1a, Typhoon Mk.1b, Typhoon Mk.1b/l, Tempest Mr.1/Vickers/2, Gladiator (all lineup), Spitfire (all lineup), Meteor (all models), Мosquito Мk.VI, Мosquito Мk.XVI, Vampire FB.5, Venom FB.4, Canberra B Mk.II, Canberra B (I) Mk.V, Wirraway, Boomerang Mk.I/II, D.520, D.521, Avenger Mk.I, Hellcat Mk.I, Mustang Mk.IA
• Japan: J2M3, J2M4, Kitsuka, A6M2-N, A6M2 mod 11, A6M2, A6M3, A6M3 mod 22, A6M3 mod 22ko, A6M5, A6M5 Ko, A6M5 Otsu, A5M4, N1K2-J/Ja, J7W1, Ki-27 otsu, Ki-43 (all models), Ki-61 (all models), Ki-84 (all models), R2Y2 (all models), F1M2 (all models), D3A1, B5N2, B7A2, A7He1
Changes in Ammunition:
• F8F-1 - ammo load has been fixed. Amount of shells increased to 1250.
• P-51D-5 - variety of useful rocket/bomb load has been updated. 100, 250, 500 pound bombs have been added.
• F-82E - machine gun pod has been added
• Typhoon Mk1b, Typhoon Mk1b/Late additional bomb load with 2x1000 pound bombs.
• Tempest Mk.V and Tempest Mk.II may now install 8xRP-3 rockets.
• Ju-88A-4 - bomb load has been fixed. Preset with 50kg bombs has increased to 28 bombs. A 1000kg bomb has been added.
• Do.217E,M,K - preset with 50kg bombs has been fixed - it should be 28 bombs in this variant of bomb load.
• I-16 - ammunition for ShKAS have been fixed to 900 shells per gun.
• Ju-87-D-5 - new gunpods have been added.
• IS-3 and IS-4M have gained a new AP shell - BR-471D
• T-54 series have received a new APCR shell - BR-412P
Changes in Damage Model:
• Jet engine fire damage has been fixed. Possibility to be set on fire now tuned according to kerosene fuel consumption.
• Fixed error with tail being ripped off from insignificant damage.
• Damage model for IL-2, IL-2M, IL-10, IL-10 (1946) have been recalculated - construction strength has been increased.
• Damage model for Hs.129B-2, Hs.129B-3 has been recalculated - construction strength has been increased.
• Damage model for Canberra B Mk.6, Canberra BI Mk.6, B-57A, B-57B has been recalculated - construction strength has been increased.
• Damage model for IL-28 has been recalculated - construction strength has been increased.
• F4U - damage model has been fixed - added missing fuel containers.
Changes in locations:
• Kuban: western part of map has been reworked. the general topography of the landscape has been smoothed, removed the hill in the northwest part of the map - replaced with a ravine, with ability to drive through it, added a stone shelter on hill overlooking the lake
• Mozdok: the terrain of western and central capture points used in Arcade mode, as well as the southern capture point, which is used in Realistic battles has been altered.
• Karelia: mountain near the northern airfield has been modified, fork in the road from the eastern area of spawn, and a convenient pathway to the central elevation from the north-western spawn point has been added.
• Eastern Europe: many areas in the city have been redesigned, many unique areas and squares were added, improved performance on the map, many visual bugs have been fixed.
• White Rock Fortress: North riverside height was increased, added bridge over the river, improved defence on spawn points with landscape, removed rocks from places where they were only an annoyance and would block the pathways.
Ground vehicle missions:
• Removed probability of spawning inside rocks or houses.
• Possibility to select spawn points on the minimap has been added for missions where you are able to select them.
• Poland, Mozdok, Carpathians maps - changes made to size and position of capture points to improve general balance on these maps.
Air vehicle missions
• Possibility of firing has been disabled in missions for aerobatic team training.
Sounds:
• New sounds for MG 15 machine gun have been added
• New sounds for MG-FF cannon have been added
• Weapon fire sound position will change with head turn in cockpit if the weapon is installed ahead of the pilot
• Engine sounds for tanks which are other than the player tank are now replaced with diesel engines sounds.
• New sounds for tracks and suspension of heavy tanks (“squeak” noise has been reduced)
• Wind sound improved for aircraft with open cockpit
• Some sound events have been optimized.