New patch was released yesterday night apparently
Fixed an issue that was causing FPS drops intermittently during aircraft combat (thanks to all our players that posted logs and replays for us
Improved help screen for ground vehicle controls.
Re-arranged UI element positions in the combat interface (they won’t obstruct each other any more)
Fixed an error in the ground vehicle tutorial where ‘zoom in’ wouldn’t trigger its continuation, which made it impossible to complete the tutorial.
Fixed an issue that wasn’t allowing re-spawn while player had too little ammunition available.
Issue when repair time was being increased whilst upgrading using the ‘field repair’ crew skill has been fixed.
Fixed battle mass and transmission parameters of Aufklärungspanzer 38(t). Its mass now is 11 tons, its maximum speed is 58km/h
Fixed maximum speed of Pz.Kpfw 38(t) A/F - it is now 42km/h.
Fixed maximum fire rate of the M3 75mm cannon (captured M4A2) from 18 to 12 shots per minute.
Fixed how the detonation fuse for PzGr39 88-mm AP shells work, the armour thickness on which it would trigger has been reduced by half.
Fixed displayed penetration values for OF462 shell (M-30 cannon from SU-122)
Fixed displayed armour values of the SU-122 (it wasn’t displaying the armour thickness of the fighting compartment).
Fixed after-penetration effect of APHE 57-mm shells of ZIS-2, ZIS-4, ZIS-4M cannons (BR271, 271K, 271M shells). Fragmentation effect parameters of these shells was the same as 45mm AP shells with the same mass. Amount and effect radius of casualty-producing fragments has been increased.
Fixed several client crashes due to poor connection at the start of the game.
I am curious about the changes to the PzGr39 88mm and the APHE 57mms but i don't understand how they changed exactly? Are those nerfs or buffs?